January 26, 2010

This was interesting to me. On the Plane Conversations blog, author Alan Howell reviews a 2001 book by Atlantic contributor James Fallows called “Free Flight: From Airline Hell to a New Age of Travel.” In the book, according to Howell, Fallows says that the Klapmeier brothers of Duluth’s own Cirrus Design created the first of three major innovations that would change the way people travel. How did the prediction stack up?

In the last nine years, how did James Fallows’ case studies fare?

To date, Cirrus has manufactured and sold more than 5000 aircraft and has been the number one, best selling aircraft in the past decade – not bad for a start-up company with a non-conventional design. Like other aviation companies, Cirrus has been severely impacted by the economy but will survive in some form. The aircraft has been too successful and the market will continue to demand new models with improved technology.

Read the whole article here: Free Flight: What has happened since James Fallows wrote the book

JimThome

Twins sign Jim Thome to a 1 year deal, 1.5 million.  Great move.

The College of St. Scholastica’s Warner Reading Series presents:

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Andrew Hudgins
Friday, Feb. 5, 7:30 p.m. – Free
Somers Lounge, College of St. Scholastica

Author of six collections of poetry, including the National Book Award finalist The Never Ending: New Poems and the Pulitzer Prize nominated Saints and Strangers, Andrew Hudgins is an indispensable voice in contemporary American letters. His awards and honors include the Witter Bynner Award for Poetry, the Hanes Poetry Prize, fellowships from the Bread Loaf Writers’ Conference, the Ingram Merrill Foundation, and the National Endowment for the Arts. Hudgins holds an M.F.A. from the Iowa Writer’s Workshop and teaches at Ohio State University.

Funding made possible by the Lee and Rose Warner Foundation.


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U.S. Circuit Court of Appeals says prisoners can no longer play Dungeons & Dragons in prison, because it “promotes gang-related activity.”

The only thing hazardous about D&D are possibly the 4-sided dice if you happen to step on them! I think activities like this are harmless, and could provide an alternative to prison gang culture (and it uses math!). Some of my coworkers think that if you’re in prison, you shouldn’t be allowed to game. I think everyone can agree that despite what Jack Chick tells you, D&D is not a gang. Thoughts?

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